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How and When to Use VR, AR, and Game Technology for Training

By Douglas Seifert, PhD on Mar 12, 2019 10:17:00 AM

Experiential learning in 3D worlds is an exciting, highly effective way for learners to practice skills through virtual experience. These technologies are not one-size-fits-all, and it’s not always clear what is practical and effective for specific learning goals.

We’re going to dive in and take an unvarnished view of these technology to help you make an investment decision your learners will love. Then, we’ll wrap up with a fun exercise to illustrate the differences.

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5 Things a Virtual Learning Environment Must Have to Be an Effective Training Platform

By Douglas Seifert, PhD on May 10, 2018 12:13:38 PM


 

The future of learning technology is already here. It’s virtual and immersive. It embraces Learn-by-Doing methodologies, and leverages advanced technology within a scalable Platform. Its power comes from the synergistic and catalytic effect of having all five parts working together. Lets take a look at how each of these five parts contribute to an effective virtual learning environment for training. 

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Game Technology (Not Games) Can Transform Your Training Program

By Douglas Seifert, PhD on May 1, 2018 4:34:00 PM

 


 

This article was published in e-Learning Industry on January 11, 2018 (link here

Learn how to use virtual game technology to enable your learners to practice in realistic situations and more rapidly learn optimal decision making. A 4-step process is described to create an effective, scalable, digital learning solution to improve performance using 3D game technology.

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